# Unpack dll

EN | ZH Here you need to contact the previous section [Manually find IAT and use ImportREC to rebuild] (/reverse/unpack/manually-fix-iat/index.html)

The example file can be downloaded here: unpack_dll.zip

This step is required for Dll shelling. The most critical step for Dll shelling is to use LordPE to modify its Dll flag, open UnpackMe.dll with LordPE, and click on the feature value. ..., then uncheck theDLL flag. After saving, the system will treat the file as an executable file.

We changed the UnpackMe.dll suffix to UnpackMe.exe and loaded it with OD.

Usually at the entry point, the program will save some information, here is very simple, just make a cmp. One thing to note is that the jnz jump here jumps directly to the end of the unpacking process. So we Need to modify the z flag of the register to invalidate the jump. Also set a breakpoint at the end of the unpacking process to avoid shelling and then run directly. (The program will break at this breakpoint, but the shell has been Finished, the code is very clear)

The basic steps of Dll shelling are the same as the exe file shelling, and when rebuilding ʻIAT, you need to follow the previous article [Manually find IAT and use ImportREC to rebuild] (/reverse/unpack/manually-fix-iat /index.html) As mentioned, manually find theIATtable and rebuild it withImportREC. Just note that after unpacking the dump, remember to restore theDLLflag with LordPE and append the file name. Change to.dll.